And you get better rudder shift with a hull upgrade. But the concealment module also makes the enemy shells scatter a little wider. He says in the video it's stealthy enough without the concealment module. Off the cuff, I remember there are two Flamu builds with Steerning gears mod 3, I forget the other one but the other one is Ibuki, and I'm not sure I agree with that one. Didn't seem to help them much, and it's a very terrible way to play a great ship like Jean. This of course invited me to sneak up on them in my DD real close tor shove the torps right down their necks from up close, and they proxy spotted me at 3km instead of the usual two. Always BBs, two of them Jean Bart, and they just smooshed themselves sideways on an island and stayed there all the time. I've run a few times against ships that had the Target acquisition mod. Which last but not least gives you the chance to 1-shot enemy DDs with a single torpedo. It's ~10% more reload but on the other hand you get ~50% more dmg per torp, (as well as a camouflage that reduces detection, even if you're strapped for cash, a type 1 is cheap and helps earn more) It's the same reason the Concealment Expert-skill should be an absolute priority to get. That's a lot of leeway for him to play around with, forcing you away from objectives and sabotaging your moves at little danger to himself. Think of it this way: If you don't mount it and your opponent does on the same ship that means ~600m in which he spots you for his team while being invisible to yours. On everything else the best option hands down is concealment mod. Steering systems 3 is designed for ships that speed around shooting all the time (e.g. ![]() On top of my head i can't think of any case where one would mount it for anything but a troll build.
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